zaftig (adjective)
Of a woman, having a full, rounded figure; plump. (NOA)
Pleasingly plump. (MW)
Alluringly voluptuous and curvaceous. Having a full, shapely figure. (WN)
Pleasingly plump. (MW)
Alluringly voluptuous and curvaceous. Having a full, shapely figure. (WN)
Having a full, shapely figure. (AHD)
Usually of a woman, plump, buxom. (Green's)
Zaftig is a Yiddish word that means pleasantly plump or having a full, rounded figure. It is often used to describe someone, typically a woman, who is curvaceous and has a healthy, robust build. The term carries a positive connotation, suggesting attractiveness and vitality rather than being overweight in a negative sense. Think of it as a warm, appreciative way to say someone has delightful curves. (Grok)
Note: From Yiddish
zeitgeist (noun)
The defining spirit or mood of a particular period of history as shown by the ideas and beliefs of the time. (NOA)
The general intellectual, moral, and cultural climate of an era. (MW)
zeitgeist (noun)
The defining spirit or mood of a particular period of history as shown by the ideas and beliefs of the time. (NOA)
The general intellectual, moral, and cultural climate of an era. (MW)
The spirit of the time; the taste and outlook characteristic of a period or generation. (AHD)
The spirit of the time; the general intellectual and moral state or temper characteristic of any period of time. (WUD)
The defining spirit or mood of a particular period, especially as reflected in the prevailing ideas, beliefs, and attitudes of the time; the social or cultural trends prevalent at a particular time. (OED)
Translates to spirit of the age or spirit of the time. It refers to the defining spirit or mood of a particular period of history as shown by the ideas, beliefs, values, and cultural expressions prevalent at that time. Essentially, it captures the general intellectual, moral, and cultural climate of an era. (Grok)
zephyr (noun)
A breeze from the west; a gentle breeze. (MW)
zero-sum (adjective)
Of, relating to, or being a situation, such as a game or relationship, in which a gain for one side entails a corresponding loss for the other side. (MW)
Relating to or denoting a situation in which whatever is gained by one side is lost by the other. (NOA)
In game theory, designating a game in which whatever is gained by one side is lost by the other, so that the net change is always zero. More generally, designating any situation in which an advantage to one participant necessarily leads to a disadvantage to one or more of the others. Especially in zero-sum game. (OED)
Translates to spirit of the age or spirit of the time. It refers to the defining spirit or mood of a particular period of history as shown by the ideas, beliefs, values, and cultural expressions prevalent at that time. Essentially, it captures the general intellectual, moral, and cultural climate of an era. (Grok)
zephyr (noun)
A breeze from the west; a gentle breeze. (MW)
The west wind. A gentle breeze. Something that is airy, insubstantial, or passing. (AHD)
The west wind; poetically, any soft, gentle breeze. (WUD)
The west wind, frequently personified; from Greek mythology, the god of the west wind. A gentle, mild wind or breeze. (OED)
Grok:
A zephyr is a gentle, mild breeze. The term often connotes a light, warm wind, particularly one coming from the west. Here are a couple of ways it can be used:
Literally: To describe a soft, pleasant wind.
Figuratively: In poetry or literature, it might symbolize something delicate, fleeting, or refreshing.
(Grok)
zero-sum (adjective)
Of, relating to, or being a situation, such as a game or relationship, in which a gain for one side entails a corresponding loss for the other side. (MW)
Relating to or denoting a situation in which whatever is gained by one side is lost by the other. (NOA)
In game theory, designating a game in which whatever is gained by one side is lost by the other, so that the net change is always zero. More generally, designating any situation in which an advantage to one participant necessarily leads to a disadvantage to one or more of the others. Especially in zero-sum game. (OED)
See: zero-sum game
zero-sum game (noun)
A situation in which one person or group can win something only by causing another person or group to lose it. (MW)
zero-sum game (noun)
A situation in which one person or group can win something only by causing another person or group to lose it. (MW)
Grok summary.
See: zero-sum
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